Quick Help
This page creates a map entry that reads data from a remote Modbus/TCP server for processing here. Map
number simply tells you where you're at on the list of register maps.
Click "next" and "prev" to scroll through the list. To advance directly
to a specific map, enter the desired number in the "Map #" box,
then click Update. For
each remote register to be read, enter the register type, format,
number, and location (device). The names in the device list are defined
in the Devices page. Size is only applicable when format is Character
String, and specifies the number of characters that are to be packed 2
per register. Any size greater than 2 characters implies a multiple
register read from the Modbus slave. For coils or discrete inputs, use
INT-16 or UINT-16 for register format - in this case, format only
affects formatting of local data. When
the remote register is read, data may be manipulated before being
written to the local object. If a bit mask is entered (in hexadecimal),
and the remote register type is signed or unsigned (16-bit data), the
mask will be bit-wise logical AND-ed with the data, and the retained
bits will be right justified in the result. The result will then be
multiplied by the scale factor. The offset is then added and this
final result is written to the local object number given. The
periodic poll time determines how often the remote register will be
read. This number, if nonzero, will override the default poll time given
in the Devices page for the remote device being read. The
default value will be stored into the local object after the given
number of read failures if the fail count is non-zero. Setting the count
to zero will disable the default, and the object will retain the most
recent value obtained. You
have the option of enabling this map only when a selected object
contains a given value. Any local object may be used as the index
object. As the name implies, you could have the same local object
contain different values based on different maps as indexed by the index
object. Delete
will remove the map number shown in the "Map #" box. Insert will
insert a new map before the map number shown, and is used for placing
maps between existing maps. It is not necessary to use Insert to add
maps to the bottom of the list or to define any map presently having
zero for a source register or "none" for remote type. Selecting
"none" for remote type effectively deletes the map even though it will
still appear in the list until deleted. Unused maps at the end of the
list will always show none as the type. If you wish to prevent these
from being displayed, reduce the number of maps enabled. The
number of maps enabled simply limits the scope of map review so that
you do not have to review a lot of unused maps. If the displayed maps
are used up and you need more, increase the enabled number. |