| Quick Help
						 This
 template based set of calculations provides a means of programming for 
very simple operations such as logically ANDing or ORing a couple of 
binary objects to produce a result to be sent out to another object. 
Select the operation to be performed from the drop list. All but logical
 NOT operations require two operands. Enter object numbers as 
applicable. Some
 operations are valid for ranges of objects. Select "and" or "thru" to 
select two objects or multiple objects in a range. Average, sum, and 
logic operations are valid for ranges of multiple objects (of same 
type). Delete
 will remove the rule number shown in the "Showing" box. Insert 
will insert a new rule before the rule number shown, and is used for 
placing rules between existing rules. It is not necessary to use Insert 
to add rules to the bottom of the list or to define any rule presently 
having "none" for an operation (unused rule).  Error
 checking will prevent entry of an invalid object in the rule. However, 
if a previously valid rule is invalidated by that object being later 
deleted, the now invalid rule will prevent other updates. Because error 
trapping happens sooner than the insert/delete process, the delete will 
not remove the invalid rule. To get around this problem, enter zero for 
object number, update, then delete (or enter a new valid object number 
if you intend to keep the rule).  Selecting
 "none" as the operation effectively deletes the rule even though it 
will still appear in the list until deleted. Unused rules at the end of 
the list will always show "none" as the operation. If you wish to 
prevent these from being displayed, reduce the number of rules enabled.  The number of rules enabled simply limits the scope of rule review so that you do not have to review a lot of unused rules.   |